Void Eaters
Void Eaters - semi-idle incremental game where you play as a powerful mage shaping an army of mythical creatures. Destroy enemies and gather resources by casting spells or simply watch your army at work. Explore handcrafted maps, gather resources, use them to upgrade and craft. Customize your forces to fit your strategy.
Game is still in active development, and will receive a lot of updates based on player feedback.
| Updated | 4 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 3.8 out of 5 stars (14 total ratings) |
| Author | StrangeMatterGaming |
| Tags | Arcade, Bullet Hell, Casual, Destruction, Idle, Incremental, Management, No AI |
| Links | Steam |
| Content | No generative AI was used |
Download
Download
void_eaters_itch_build_v0.1.2.zip 45 MB
Download
void_eaters_itch_build_v0.1.2a.zip 45 MB
Download
void_eaters_itch_build_v0.1.2b.zip 45 MB
Download
void_eaters_itch_build_v0.1.3.zip 45 MB
Download
void_eaters_itch_build_v0.1.4.zip 46 MB
Download
void_eaters_itch_build_v0.1.4_fixed.zip 46 MB
Download
void_eaters_itch_build_v0.1.4a.zip 46 MB
Download
void_eaters_itch_build_v0.1.4b.zip 46 MB
Development log
- Void Eaters v0.1.4a8 days ago
- Void Eaters v0.1.411 days ago
- Void Eaters v0.1.3: New maps and some polish48 days ago



Comments
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Last little bit is far too slow, if not for that pretty good game
The game is very interesting and addictive. When can we expect the official release on Steam?
Suggestions to consider:
Issues:
Hi!
Thanks for trying the game and providing feedback. Regarding Steam release - I think closer to Autumn. Still a lot of work should be done. I plan to do few more updates to itch demo, including some new content, so there still will be some new content available soon.
Regarding your suggestion for resources display and speedrun milestones - I am working on it, I think it will be included in next update.
Regarding skills - I will work on it.
Thanks again for playing and providing feedback!
I love it so far. It is addicting. I just wish I could see which resources you can get on which map. At least the already found ones.
Yeah, nice suggestion, thanks! I'll add.
too many resource types earned after a run pushed the restart and exit buttons under the spells so you cant click them
I am sorry to hear this, I will try to fix this today. What screen/window size are you playing?
Should be fixed now. Thanks for pointing this out.
after customizing the units, I can't send them into battle or auto deploy them, even though I've got enough mana. Very sad, that something like this bug happens after a few hours into the game.
The battle roster has currently limitation of 3 unit types. How much have you added?
zero. I made them basic again, but still nothing possible to do. mana requirements are back to 5.
ok. got it. I haven't used the battle roster tab. I had to reassign it. It is pretty confusing, because in the battle menu, you still can see your units to deploy, but it's just an image i guess.
Hmm, it looks llike a bug cause units are supposed to auto-add to roster if you have enough place there. I will try to reproduce it, thanks a lot for letting me know about the issue.
I just pushed hotfix - units should be now properly auto-added to roster once previous were removed
Unable to play it. After first round I am unable to click anything.
https://prnt.sc/0Sq6VZqrRRVF
Hmm, I getting 404 when try to open your screen shot. Did you stuck at camp or at the scene of the round?
Can you please hit Ctrl+Shift+I and tell if you see any errors in console?
Sorry for issues.
I'm having the same problem. The buttons for the spells overlap onto the buttons to move on, so nothing is interactable.
Got the same thing. simply zoom a bit out in the browser. ctrl+mouse wheel
It should be fixed now. Thank you so much for letting know about an issue!
Same problem for me :(
What is your window size? You can't click restart or return in popup? Sorry, I just trying to make sure I understand the issue.
Thanks!
It should be fixed now. Can you please try again?
I will do some more changes to make sure game is running properly on small screen size.
Thank you for letting me know about the issue.
Works fine now :-)